Archive for the 'SilverLight' Category
SharePoint + SliverLight: A Start Guide
I wasn’t paying attention (big surprise), but this came across my RSS feed: SharePoint + SilverLight. Looks like a good read. The original post is over at the SharePoint Product Blog.
Silverlight 2 Essential Getting Started Facts and Guide
Where do you get started if you want to learn SilverLight, but don’t know where to start? The Moth, a Microsoft Developer, has a good blog post that goes past “Hello World”. Give it a read.
Updated Roadmap For SilverLight 2: Release In The Fall
Sure, it’s a moving target, but all software releases are realistically moving targets (personally, I would rather have a stable environment and text-alignment that works than a rushed product out the door). Ashish Thapliyal has published a roadmap of the next releases of SilverLight, plus why some of the items (like GIF support) are missing and will be for a while.
Be forewarned — the differences between Beta 1 and Beta 2 will be drastic, according to him.
Expression Program Manager: To The Applicant, Understand The Market
I work with a lot of rich media developers at my current position, and we’ve been trying to make the journey to SilverLight, a new technology by Microsoft (and a competitor of Flash). It does some really cool things (the whole non-compiled thing will be a plus once they work out some of the details.
I’m not saying it’s a me-too technology — there are some very obvious advantages to it, beginning with standardizing on a programming language people actually use instead of something specialized like ActionScript, but we’ve had the hardest time adjusting to the workflow, and a lot of designers are afraid of this much like they are afraid of Flash CS3 Professional because it is such an adjustment. It was hard enough just moving over to the whole motion graphics world, and now many designers and developers are expected to relearn the application to a certain extent.
To the person who applies for this job, please remember how your job is better adoption in following ways:
- It’s not enough just to have timelines — the application really should be easy to use for designers because they are not programmers
- Make some of the interactions easier to explain like, “how do you make a button so it has the multiple states”, maybe even adding wizards like, “create a new button”
- Produce a product that can actually align text better (text alignment should be one of those 1.0 items, not on the 3.0 product list)
- Cater to the designers that ditched Flash when it moved to Actionscript 2 to Actionscript 3
- Most of all, it’s about user adoption and talking to your audience — if you don’t do that, no one will use it





