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	<title>Usability Counts &#124; User Experience, Social Media &#187; Design</title>
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	<link>http://www.usabilitycounts.com</link>
	<description>Usability, User Experience, Social Media, and Content Management</description>
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		<title>Consultant Thursdays: Should User Experience Designers Know Design Or Programming?</title>
		<link>http://www.usabilitycounts.com/2010/01/07/consultant-thursdays-should-user-experience-designers-know-design-or-programming/</link>
		<comments>http://www.usabilitycounts.com/2010/01/07/consultant-thursdays-should-user-experience-designers-know-design-or-programming/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 20:00:21 +0000</pubDate>
		<dc:creator>Patrick Neeman</dc:creator>
				<category><![CDATA[Consultant Thursdays]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[User Experience]]></category>

		<guid isPermaLink="false">http://www.usabilitycounts.com/?p=1892</guid>
		<description><![CDATA[That was a question that came across one of the mailing lists &#8212; &#8220;do I have to learn how to program to be a good user experience designer?&#8221; A job posting was listed where the requirements could have been along the lines of smoking crack, and for new designers, they wouldn&#8217;t know any better because [...]]]></description>
			<content:encoded><![CDATA[<p>That was a question that came across one of the mailing lists &#8212; &#8220;do I have to learn how to program to be a good user experience designer?&#8221; A job posting was listed where the requirements could have been along the lines of smoking crack, and for new designers, they wouldn&#8217;t know any better because they are just trying to make a buck.</p>
<p>But should they?</p>
<p>That&#8217;s a hard question to answer, especially with the ever changing landscape of the industry.</p>
<p>The answer: it really depends on where you live and what you are looking to do. Many employers are looking for jack of all trades, while others are looking for specialists. Some are willing to give up deep skill sets in one area versus knowledge in all areas, or are looking for people of unique skill sets to build teams around.</p>
<p>A UX Designer in San Francisco is going to have a much different working experience than one in Columbus, Ohio because they will be much different companies.</p>
<p>I&#8217;m lucky to have worked in both generalist and specialist environments, and to be honest, I like getting my hands dirty sometimes. That includes building prototypes, doing my own guerrilla usability testing, and even throwing in some design to make it high fidelity. Other user experience designers like to focus on specific areas, like user research. It just depends.</p>
<h3>If you know something about code, you&#8217;re less likely to design something that can&#8217;t be built.</h3>
<p>The plus &#8212; there&#8217;s nothing worse than designing a solution that you think makes it really easy for the user, and then the programmers come back to you and say, &#8220;Well, that&#8217;s nice, but it&#8217;s going to take two months and we have only a month.&#8221; It&#8217;s like designing a car: if you design an engine that&#8217;s too big for the frame, the engine design has to be reworked.</p>
<p>The minus &#8212; that said, if you get too heads down in the code, you are going to be less effective as a user experience designer. Or, worse, you could limit your imagination and design a solution that would be more effective if you knew less about what was under the hood.</p>
<h3>Specialists get paid more, but have fewer opportunities.</h3>
<p>The plus &#8212; Everyone loves a big paycheck, and specialists are always going to have deeper knowledge of a particular topic. If you&#8217;re good, being a specialist means that you&#8217;re sought after. I have a lot of experience in e-commerce systems, for example, and somehow manage to improve those user experiences that lead to improved revenue. That&#8217;s a skill worth having that will make you valuable just about anytime of the day.</p>
<p>The minus &#8212; If they think you are too much of a specialist, it becomes really hard to get a job (&#8220;I didn&#8217;t know you could do that&#8221;), and in a bad economy, the last thing you want to do is fence yourself in. Those that were working in the field during the early 2000&#8242;s remember the day when being a project manager or a psuedo-programmer was a good thing. There&#8217;s nothing worse than being &#8220;just&#8221; a user researcher when they are looking for an Interaction Designer with research experience.</p>
<h3>Sometimes it&#8217;s just about setting expectations.</h3>
<p>Pros &#8212; Even if you don&#8217;t call yourself a specialist, putting a wider net out there for jobs is better because there may be a position that requires several different skills (Knowledge of JQuery, CSS, XHTML and some light design on top of doing the usual User Experience tasks like wireframes). This could translate into where you build functioning prototypes that the developers can use to build the finished product, but during the interview process. That said, I just recently started learning SketchFlow, a wonderful product that&#8217;s part of the Microsoft Expression Suite. There&#8217;s no way I could have picked it up as fast as I did without some knowledge of other prototyping tools like Flash, Axure and Visio.</p>
<p>Cons &#8212; Some skills required for the roles are so divergent that what they are looking for is a unicorn i.e. that one person that knows all of the above, plus ActionScript 3.0, plus .NET. The people that know all of those technologies either are a) getting paid much more than just being a User Experience Designers, b) do all of them poorly or c) are full of shit. You can only be good at so much.</p>
<h3>The real answer? Look at the market and act accordingly.</h3>
<p>Do what you have to do, and where you want to drive your career to, to succeed. Talk to other designers in the area to get an idea what they are doing. And remember, it&#8217;s a changing landscape &#8212; that requires some flexibility.</p>
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		<title>The Science Of White Space In Design</title>
		<link>http://www.usabilitycounts.com/2009/12/28/the-science-of-white-space-in-design/</link>
		<comments>http://www.usabilitycounts.com/2009/12/28/the-science-of-white-space-in-design/#comments</comments>
		<pubDate>Mon, 28 Dec 2009 21:17:46 +0000</pubDate>
		<dc:creator>Patrick Neeman</dc:creator>
				<category><![CDATA[Usability]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[print]]></category>

		<guid isPermaLink="false">http://www.usabilitycounts.com/?p=1879</guid>
		<description><![CDATA[Sometimes we forget about this, but white space is a very important component in design and user experience. Inspired Magazine has a great post about the usage of white space in design, even if it is print.]]></description>
			<content:encoded><![CDATA[<p>Sometimes we forget about this, but white space is a very important component in design and user experience. <a href="http://www.inspiredm.com/2009/12/27/white-space/" target="_blank">Inspired Magazine has a great post</a> about the usage of white space in design, even if it is print.</p>
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		<title>Typographic Design Patterns and Best Practices from the Best Blogs of Today</title>
		<link>http://www.usabilitycounts.com/2009/09/15/typographic-design-patterns-and-best-practices-from-the-best-blogs-of-today/</link>
		<comments>http://www.usabilitycounts.com/2009/09/15/typographic-design-patterns-and-best-practices-from-the-best-blogs-of-today/#comments</comments>
		<pubDate>Wed, 16 Sep 2009 01:57:16 +0000</pubDate>
		<dc:creator>Jocelyn Wang</dc:creator>
				<category><![CDATA[Usability]]></category>
		<category><![CDATA[CSS]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Information Architecture]]></category>
		<category><![CDATA[Typography]]></category>

		<guid isPermaLink="false">http://www.usabilitycounts.com/?p=1762</guid>
		<description><![CDATA[One of my favorite topics is typography and even though there&#8217;s a somewhat limited set of options in CSS, typography can still vary tremendously using pure CSS syntax. Smashing Magazine conducted a detailed survey of 50 popular websites to see answer questions like Serif or sans-serif? Large or small font? Light or dark background? and [...]]]></description>
			<content:encoded><![CDATA[<p>One of my favorite topics is typography and even though there&#8217;s a somewhat limited set of options in CSS, typography can still vary tremendously using pure CSS syntax. </p>
<p><a href="http://www.smashingmagazine.com/2009/08/20/typographic-design-survey-best-practices-from-the-best-blogs/">Smashing Magazine conducted a detailed survey of 50 popular websites</a> to see answer questions like Serif or sans-serif? Large or small font? Light or dark background? and more.  </p>
<p>Though the findings aren&#8217;t scientific, the study shows a clear set of common practices and guidelines for setting type in Web design. Granted, these points should serve only as rough guidelines (not hard and fast rules):</p>
<blockquote><p>
   1. Either serif or sans-serif fonts are fine for body copy and headings, but sans-serif fonts are still more popular for both.<br />
   2. Common choices for headlines are Georgia, Arial and Helvetica.<br />
   3. Common choices for body copy are Georgia, Arial, Verdana and Lucida Grande.<br />
   4. The most popular font size for headings is a range between 18 and 29 pixels.<br />
   5. The most popular font size for body copy is a range between 12 and 14 pixels.<br />
   6. Header font size ÷ Body copy font size = 1.96.<br />
   7. Line height (pixels) ÷ body copy font size (pixels) = 1.48.<br />
   8. Line length (pixels) ÷ line height (pixels) = 27.8.<br />
   9. Space between paragraphs (pixels) ÷ line height (pixels) = 0.754.<br />
  10. The optimal number of characters per line is between 55 and 75, but between 75 and 85 characters per line is more popular,<br />
  11. Body text is left-aligned, image replacement is rarely used and links are either underlined or highlighted with bold or color.</p></blockquote>
<p>Of course, every website is unique, and few people want their sites to look like everyone else&#8217;s sites.  But it&#8217;s always great to keep in mind that following these guidelines could make your website feel more familiar to your readers.  (If you are a data and spreadsheet nerd like I am, check out <a href="http://spreadsheets.google.com/ccc?key=0AsK4MoYiBVMldE12V3FJYk95YVRUZ18xNDJNOVRrSHc&amp;hl=de">the spreadsheet</a> of the study and export its data for further analysis.)</p>
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		<item>
		<title>Formatting for Maximum Readability</title>
		<link>http://www.usabilitycounts.com/2009/07/29/formatting-for-maximum-readability/</link>
		<comments>http://www.usabilitycounts.com/2009/07/29/formatting-for-maximum-readability/#comments</comments>
		<pubDate>Wed, 29 Jul 2009 18:15:05 +0000</pubDate>
		<dc:creator>Linda Coss</dc:creator>
				<category><![CDATA[Marketing Wednesdays]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[User Experience]]></category>

		<guid isPermaLink="false">http://www.usabilitycounts.com/?p=1730</guid>
		<description><![CDATA[Are your written materials easy to read? Sometimes people get so caught up in creating a certain image – or squeezing a lot of words into a limited space – that they completely lose sight of readability. Unless yours is a completely visual message, it’s important that people be able to read your words. Make [...]]]></description>
			<content:encoded><![CDATA[<p>Are your written materials easy to read? Sometimes people get so caught up in creating a certain image – or squeezing a lot of words into a limited space – that they completely lose sight of readability. Unless yours is a completely visual message, it’s important that people be able to read your words. Make sure your finished piece is formatted for maximum readability.</p>
<h3><strong>Make it Easy to Scan</strong></h3>
<p>People don’t want to wade through what appears to be a short novel. If the mere site of your written piece overwhelms the reader, you can bet he or she will quickly move on to something else.</p>
<ul>
<li><strong>Recommendation: </strong>Put your headings and subheads in bold type, use bullet points, left justify your text (don’t center everything) and break things down into short, easy-to-manage paragraphs.</li>
</ul>
<h3><strong>Avoid Giving Readers a Headache</strong></h3>
<p>Have you noticed that an increasing number of websites are composed of tiny little white letters set against a black background? Ugh! Instant eyestrain.</p>
<ul>
<li><strong>Recommendation: </strong>For maximum readability of any written piece (not just websites) stick with dark type on a light background, and don’t use anything smaller than a 10-point font.</li>
</ul>
<p><strong> </strong></p>
<h3><strong>Think about Your Font Formats</strong></h3>
<p>Sometimes it works to use special formatting to call attention to particular words, but if you’re not careful you’ll end up making those important words difficult to read.</p>
<ul>
<li><strong>Recommendation: </strong>Go easy on your use of ALL CAPS, <em>italics</em>, <span style="text-decoration: underline;">underlines</span>, Initial Caps, and other special formats. These all work well on headlines and brief items, but should generally be avoided on longer passages.</li>
</ul>
<p>Remember, if your letter, website, brochure, or other written piece isn’t formatted for maximum readability, there’s a good chance it won’t get read at all.</p>
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		<slash:comments>4</slash:comments>
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		<title>When Designing For Browser Size, Remember The Browser Chrome</title>
		<link>http://www.usabilitycounts.com/2008/10/27/when-designing-for-browser-size-remember-the-browser-chrome/</link>
		<comments>http://www.usabilitycounts.com/2008/10/27/when-designing-for-browser-size-remember-the-browser-chrome/#comments</comments>
		<pubDate>Mon, 27 Oct 2008 16:00:34 +0000</pubDate>
		<dc:creator>Patrick Neeman</dc:creator>
				<category><![CDATA[Usability]]></category>
		<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://www.usabilitycounts.com/?p=663</guid>
		<description><![CDATA[This came up at work during a conversation about browser sizes and screen resolution: just what is the usable area of real estate in a browser? That&#8217;s changing a bit with the advent of Google Chrome and minimalist browser user interfaces, but here&#8217;s a straight forward chart as compiled at My Own Shit (not kidding [...]]]></description>
			<content:encoded><![CDATA[<p>This came up at work during a conversation about browser sizes and screen resolution: just what is the usable area of real estate in a browser?</p>
<p>That&#8217;s changing a bit with the advent of Google Chrome and minimalist browser user interfaces, but here&#8217;s a straight forward chart as compiled at <a href="http://www.myownshit.dk/2006/08/23/design-for-browser-size-—-not-screen-size/" target="_blank">My Own Shit</a> (not kidding about the name), with some of my own notes added:</p>
<ul>
<li>640 by 480: 618 by 310 actual, 600 by 300 safe</li>
<li>800 by 600: 778 by 430 actual, 770 by 420 safe</li>
<li><strong>1024 by 768:	1004 by 598 actual, 950 by 550 safe</strong></li>
<li>1280 by 1024: 1259 by 853, 1200 by 840 safe</li>
</ul>
<div>I bolded the most relevant size, but I&#8217;m sure that the 1280 size is becoming more and more prevalent. Whatever suze you are designing for, it&#8217;s easiest to just think you lose 25 pixels horizontally and 170 pixels vertically, and should size the Photoshop mockup accordingly.</div>
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		<title>Paradigm Shift: Chicago Tribune Goes Magazine/Web Design Style</title>
		<link>http://www.usabilitycounts.com/2008/10/20/paradigm-shift-chicago-tribune-goes-magazineweb-design-style/</link>
		<comments>http://www.usabilitycounts.com/2008/10/20/paradigm-shift-chicago-tribune-goes-magazineweb-design-style/#comments</comments>
		<pubDate>Mon, 20 Oct 2008 16:00:14 +0000</pubDate>
		<dc:creator>Patrick Neeman</dc:creator>
				<category><![CDATA[Usability]]></category>
		<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://www.usabilitycounts.com/?p=637</guid>
		<description><![CDATA[I love print. I&#8217;m going to miss it. But every once in a while, something happens that makes me stand up and take notice in the print world. The Chicago Tribune just launched a redesign, and it&#8217;s different &#8212; very different. I like it. Huge, huge type, lots of graphics, engaging look. Hope to pick [...]]]></description>
			<content:encoded><![CDATA[<p>I love print.</p>
<p>I&#8217;m going to miss it.</p>
<p><a href="http://www.usabilitycounts.com/wp-content/uploads/2008/10/tribsmall.jpg"><img class="size-medium wp-image-638 alignright" title="tribsmall" src="http://www.usabilitycounts.com/wp-content/uploads/2008/10/tribsmall.jpg" alt="" width="201" height="366" /></a>But every once in a while, something happens that makes me stand up and take notice in the print world.</p>
<p><a href="http://www.newsdesigner.com/blog/" target="_blank">The Chicago Tribune just launched a redesign</a>, and it&#8217;s different &#8212; very different. I like it. Huge, huge type, lots of graphics, engaging look. Hope to pick up a physical copy sooner than later.</p>
<p>Rumor has it, the Los Angeles Times is next, and it&#8217;s never going to be the same.</p>
<p>The first question you are probably asking is, &#8220;Why are you talking about this when this is a site about usability?&#8221;</p>
<p>Here&#8217;s why: No matter how we slice and dice it, all media influences each other. Radio influences the web on how advertisements are structured for pod casts. Magazine and newspaper style design is making a big comeback in blogs. Newspapers are shifting to more magazine style design. And Magazines look to the web for greatness.</p>
<p>We should stay firmly in the physical world so we can adapt it the virtual one.</p>
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		<title>Want To Get Started As An Information Architect? These Are Last Books You Will Ever Need.</title>
		<link>http://www.usabilitycounts.com/2008/08/20/want-to-get-started-as-an-information-architect-these-are-last-books-you-will-ever-need/</link>
		<comments>http://www.usabilitycounts.com/2008/08/20/want-to-get-started-as-an-information-architect-these-are-last-books-you-will-ever-need/#comments</comments>
		<pubDate>Wed, 20 Aug 2008 16:00:51 +0000</pubDate>
		<dc:creator>Patrick Neeman</dc:creator>
				<category><![CDATA[Usability]]></category>
		<category><![CDATA[Books Worth Buying]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Information Architecture]]></category>
		<category><![CDATA[User Experience]]></category>

		<guid isPermaLink="false">http://www.usabilitycounts.com/?p=286</guid>
		<description><![CDATA[I was asked the question where a new information architect could get started to learn about the field and I explained that there are experiences all around us that enable all of us to learn. It could be anything from buying speakers for your television to how to book an airline ticket: all of us [...]]]></description>
			<content:encoded><![CDATA[<p>I was asked the question where a new information architect could get started to learn about the field and I explained that there are experiences all around us that enable all of us to learn. It could be anything from buying speakers for your television to how to book an airline ticket: all of us is uniquely qualified to start as one if we&#8217;ve used a computer, and all it takes is just observing how users think and use technology to improve what we have today.</p>
<p>After that explanation, during which her eyes glazed over, the response was, &#8220;How about just telling me what books to read.&#8221;</p>
<p>Here are five books I like a lot.</p>
<p>Note that none of them (well, one) is written by one of the user experience experts that are most often cited in blogs. There are many authors out there that present equally valid points that should get equal time, and I found these books to be extremely useful and valuable. Most of the books describe the patterns and theory of information architecture and user experience, but a couple of them go into detail about the tools we use to communicate, and how we fit into the software development and web design process.</p>
<h3>The last five books I would read if I wanted to learn about information architecture</h3>
<p><a href="http://www.amazon.com/gp/product/0684849143?ie=UTF8&amp;tag=usabicount-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0684849143" target="_blank"><img class="size-medium wp-image-287 alignright" style="margin: 1px 5px;" title="Why We Buy: The Science Of Shopping" src="http://www.usabilitycounts.com/wp-content/uploads/2008/08/book-why_we_buy.jpg" alt="" width="100" /></a><em><strong><a href="http://www.amazon.com/gp/product/0684849143?ie=UTF8&amp;tag=usabicount-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0684849143">Why We Buy: The Science Of Shopping</a></strong></em></p>
<p>By <a href="http://www.amazon.com/gp/search?ie=UTF8&amp;keywords=Steve%20Krug&amp;tag=usabicount-20&amp;index=blended&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325" target="_blank">Paco Underhill</a>, <em>Why We Buy</em> is a great read on the observational study of why people shop, how they shop, and what they buy. <img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=usabicount-20&amp;l=as2&amp;o=1&amp;a=0684849143" border="0" alt="" width="1" height="1" />Most importantly, it sets the stage for triggers for the motivations of completing an action, which is the basis of all interactive interactions.</p>
<p>This book is not too scientific, but honestly, you can look other places for that; what we&#8217;re seeing through the eyes of Paco is the emotions of browsing and shopping in the real world.</p>
<p><em><strong><a href="http://www.amazon.com/gp/product/0321344758?ie=UTF8&amp;tag=usabicount-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0321344758">Don&#8217;t Make Me Think</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=usabicount-20&amp;l=as2&amp;o=1&amp;a=0321344758" border="0" alt="" width="1" height="1" /></strong></em></p>
<p><strong><a href="http://www.amazon.com/gp/product/0321344758?ie=UTF8&amp;tag=usabicount-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0321344758" target="_blank"><img class="size-medium wp-image-288 alignright" style="margin: 1px 5px;" title="Don't Make Me Think" src="http://www.usabilitycounts.com/wp-content/uploads/2008/08/book-dont_make_me_think.jpg" alt="Don't Make Me Think" width="100" /></a></strong>By <a href="http://www.amazon.com/gp/search?ie=UTF8&amp;keywords=Steve%20Krug&amp;tag=usabicount-20&amp;index=blended&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325" target="_blank">Steve Krug</a>, <em>Don&#8217;t Make </em><em>Me Think</em> is the cut-and-dry version of information architecture and the best methods of web navigation. Covered in 216 pages are enough screen shots, design patterns and quick points that just about anyone can get started on building their own websites or improving them dramatically.</p>
<p>What I like most about this book is that Steve doesn&#8217;t talk down to the reader like some other specialists, he informs the reader in a very comfortable, friendly tone.</p>
<p><em><strong><a href="http://www.amazon.com/gp/product/0321344758?ie=UTF8&amp;tag=usabicount-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0321344758" target="_blank">Designing Interfaces</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=usabicount-20&amp;l=as2&amp;o=1&amp;a=0321344758" border="0" alt="" width="1" height="1" /></strong></em></p>
<p><a href="http://www.amazon.com/gp/product/0321344758?ie=UTF8&amp;tag=usabicount-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0321344758" target="_blank"><img class="alignright size-medium wp-image-294" style="margin: 1px 5px;" title="Designing Interfaces" src="http://www.usabilitycounts.com/wp-content/uploads/2008/08/book-designing_interfaces.jpg" alt="" width="100" /></a>By <a href="http://www.amazon.com/gp/search?ie=UTF8&amp;keywords=Jenifer%20Tidwell&amp;tag=usabicount-20&amp;index=blended&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325" target="_blank">Jenifer Tidwell</a>, <em>Designing Interfaces</em> most importantly shows exactly what is most important about designing software and web sites: that all applications should follow a very well defined set of a patterns so the user interactions follow exactly what the user expects.</p>
<p>Jenifer&#8217;s book goes into excruciating detail of what interface widgets to use when, and why the widget should be used, how to use them, and examples of how the widgets were used in other applications.</p>
<p><em><strong><a href="http://www.amazon.com/gp/product/0735714339?ie=UTF8&amp;tag=usabicount-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0735714339">Web ReDesign 2.0: Workflow The Works</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=usabicount-20&amp;l=as2&amp;o=1&amp;a=0735714339" border="0" alt="" width="1" height="1" /></strong></em></p>
<p><a href="http://www.amazon.com/gp/product/0735714339?ie=UTF8&amp;tag=usabicount-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0735714339" target="_blank"><img class="alignright size-medium wp-image-295" style="margin: 1px 5px;" title="Web Redesign 2.0" src="http://www.usabilitycounts.com/wp-content/uploads/2008/08/book-web_redesign.jpg" alt="" width="100" /></a>By <a href="http://www.amazon.com/gp/search?ie=UTF8&amp;keywords=Kelly%20Goto&amp;tag=usabicount-20&amp;index=blended&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325" target="_blank">Kelly Goto</a> and <a href="http://www.amazon.com/gp/search?ie=UTF8&amp;keywords=Emily%20Cotler&amp;tag=usabicount-20&amp;index=blended&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325" target="_blank">Emily Cotler</a>, <em>Web ReDesign</em> works through not only examples of wireframes, site maps, and how to quote projects, but looks at the project management process of web development. What I like best is that the book shows exactly how Information Architects, Web Designers, Programmers and the client fit together in an orchestra of what happens before, during and after a site launch.</p>
<p>Kelly and Emily also do a masterful job of including other expert voices and opinions like <a href="http://www.amazon.com/gp/search?ie=UTF8&amp;keywords=Christina%20Wodtke&amp;tag=usabicount-20&amp;index=blended&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325" target="_blank">Christina Wodtke</a> and <a href="http://www.amazon.com/gp/search?ie=UTF8&amp;keywords=Lynda%20Weinman&amp;tag=usabicount-20&amp;index=blended&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325" target="_blank">Lynda Weinman</a> about what it takes to launch a successful and user-friendly website.</p>
<p><em><strong><a href="http://www.amazon.com/gp/product/2884790039?ie=UTF8&amp;tag=usabicount-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=2884790039">Grids for the Internet &amp; Other Digital Media</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=usabicount-20&amp;l=as2&amp;o=1&amp;a=2884790039" border="0" alt="" width="1" height="1" /></strong></em></p>
<p><a href="http://www.amazon.com/gp/product/2884790039?ie=UTF8&amp;tag=usabicount-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=2884790039" target="_blank"><img class="alignright size-medium wp-image-291" style="margin: 1px 5px;" title="book-grids" src="http://www.usabilitycounts.com/wp-content/uploads/2008/08/book-grids.jpg" alt="" width="100" /></a>By <a href="http://www.amazon.com/gp/search?ie=UTF8&amp;keywords=Veruschka%20G%C3%B6tz&amp;tag=usabicount-20&amp;index=blended&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325" target="_blank">Veruschka Götz</a>, <em>Grids</em> is a out-of-print but very valuable publication that goes into amazing detail about the usage of grids for interactive applications (not just the Internet but also for multimedia applications and print design).</p>
<p>The book also covers the lost art of typography, how it should be used in websites, and usage of type on a grid. Even if you aren&#8217;t a designer, you&#8217;ll appreciate the clear and concise examples displayed in a very modern fashion of this title.</p>
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		<title>Consultant Thursdays: Sometimes The Best Design Isn&#8217;t The Best Design</title>
		<link>http://www.usabilitycounts.com/2008/07/24/consultant-thursdays-sometimes-the-best-design-isnt-the-best-design/</link>
		<comments>http://www.usabilitycounts.com/2008/07/24/consultant-thursdays-sometimes-the-best-design-isnt-the-best-design/#comments</comments>
		<pubDate>Thu, 24 Jul 2008 16:00:11 +0000</pubDate>
		<dc:creator>Patrick Neeman</dc:creator>
				<category><![CDATA[Consultant Thursdays]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://www.usabilitycounts.com/?p=175</guid>
		<description><![CDATA[I&#8217;ve worked with my fair share of clients, coming up with something cool or snazy, presenting it to them, they look at it, and the first thing that comes out of their mouth is, &#8220;I don&#8217;t like it&#8221; or &#8220;I like this design over here,&#8221; pointing at another design produced by another designer. There&#8217;s the [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve worked with my fair share of clients, coming up with something cool or snazy, presenting it to them, they look at it, and the first thing that comes out of their mouth is, &#8220;I don&#8217;t like it&#8221; or &#8220;I like this design over here,&#8221; pointing at another design produced by another designer. There&#8217;s the usual complaint of, &#8220;but our design is better&#8221; or you mutter something under your breath.</p>
<p><a href="http://www.smashingmagazine.com/2008/07/22/how-to-communicate-design-decisions-to-clients/" target="_blank">Smashing Magazine</a> has an article on this too, but here&#8217;s a few truths to live with:</p>
<h3>The clients don&#8217;t always pick the best design</h3>
<p>The design you are presenting might be something rich and inviting, with all the bells and whistles you throw on there. The other design might be something clean and sharp, but not exciting. <strong>Not exciting sells</strong>, especially in certain less progressive environments, like governments or large corporations. The stakeholder or final decision maker probably isn&#8217;t a designer, so they really can&#8217;t tell the difference between rich and not rich, just what they like or don&#8217;t like. Some of the sites I&#8217;ve designed I hate, but the client loved, because it hit their target audience.</p>
<h3>The clients are influenced by a local designer</h3>
<p>There&#8217;s nothing like being there in person when showing off a design, and if you can&#8217;t do this, you&#8217;re already at a disadvantage &#8212; you can&#8217;t discuss some of your motivations for doing a particular design, or taking a particular angle. Sometimes you are set up to fail from the very start, and it&#8217;s best to recognize it and put your best foot forward, even if you know you aren&#8217;t going to be the winning design.</p>
<h3>Sometimes the best design isn&#8217;t the most usable design</h3>
<p>When I was working at Escrow.com, eBay was one of our partners. We redesigned the user interface of the site, and on every iteration, we made it look more like eBay. On every iteration, revenue increased. As much as the user interface designer I worked with hated it, we had to keep going that way. Many users might consider eBay one of the ugliest sites on the web, but when revenue rises, you keep going that direction. If you don&#8217;t, you are ignoring your users. Follow the obvious roadsigns.</p>
<h3>Design is subjective</h3>
<p>Totally true, but the best argument I&#8217;ve set for some of the clients is, &#8220;let&#8217;s try some A/B testing.&#8221; If it&#8217;s a simple website, and the site gets a fair amount of traffic, you&#8217;ll know quickly which design works better. Changing the colors of certain buttons in a design can affect the conversion rate. As much as you would like to tell the stakeholder they aren&#8217;t the audience, sometimes it&#8217;s best to do just that by involing end users.</p>
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		<title>The Web Going To International Typographic Style? It&#8217;s About Really Clean Design.</title>
		<link>http://www.usabilitycounts.com/2008/07/02/the-web-going-to-international-typographic-style-its-about-really-clean-design/</link>
		<comments>http://www.usabilitycounts.com/2008/07/02/the-web-going-to-international-typographic-style-its-about-really-clean-design/#comments</comments>
		<pubDate>Wed, 02 Jul 2008 07:00:14 +0000</pubDate>
		<dc:creator>Patrick Neeman</dc:creator>
				<category><![CDATA[Usability]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Typography]]></category>

		<guid isPermaLink="false">http://www.usabilitycounts.com/?p=141</guid>
		<description><![CDATA[I have this love affair with Helvetica (note, I said Helvetica, not that bastard child, Arial) and other really clean type styles. It&#8217;s one of the reason I&#8217;m kind of futzing with this site on a semi-regular basis &#8212; I&#8217;m trying to get that perfect look typographically, and it will always be a work in [...]]]></description>
			<content:encoded><![CDATA[<p>I have this love affair with Helvetica (note, I said Helvetica, not that bastard child, Arial) and other really clean type styles. It&#8217;s one of the reason I&#8217;m kind of futzing with this site on a semi-regular basis &#8212; I&#8217;m trying to get that perfect look typographically, and it will always be a work in progress.</p>
<p>Along those same lines, Samantha Warren has a great blog post where <a href="http://www.badassideas.com/blog/2008/07/01/the-evolution-of-the-international-typographic-style-from-print-to-web/" target="_blank">she talks about the shift of the web</a> to clean, international typographic style, which basically emphasizes simple geometrics and focuses on minimalism. They point to <a href="http://informationarchitects.jp/" target="_blank">iA Japan</a> as an example of gorgeous design. I agree. iA Japan has another great read about typography, <a href="http://informationarchitects.jp/the-web-is-all-about-typography-period/" target="_blank">how the web is 95 percent tyopgraphy</a>. Agreed there too.</p>
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		<title>20 Useful Tools to Make Web Developement More Efficient</title>
		<link>http://www.usabilitycounts.com/2008/05/15/20-useful-tools-to-make-web-developement-more-efficient/</link>
		<comments>http://www.usabilitycounts.com/2008/05/15/20-useful-tools-to-make-web-developement-more-efficient/#comments</comments>
		<pubDate>Fri, 16 May 2008 03:00:51 +0000</pubDate>
		<dc:creator>Patrick Neeman</dc:creator>
				<category><![CDATA[Usability]]></category>
		<category><![CDATA[CSS]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Javascript]]></category>

		<guid isPermaLink="false">http://www.usabilitycounts.com/?p=73</guid>
		<description><![CDATA[Stolen from a work blog. Go here.]]></description>
			<content:encoded><![CDATA[<p>Stolen from a work blog. <a href="http://sixrevisions.com/tools/20_web_development_tools/" target="_blank">Go here</a>.</p>
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		<item>
		<title>Web Typography Is Dead! Long Live Web Typography!</title>
		<link>http://www.usabilitycounts.com/2008/05/14/great-web-typography-found-here/</link>
		<comments>http://www.usabilitycounts.com/2008/05/14/great-web-typography-found-here/#comments</comments>
		<pubDate>Wed, 14 May 2008 16:00:26 +0000</pubDate>
		<dc:creator>Patrick Neeman</dc:creator>
				<category><![CDATA[Usability]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Typography]]></category>

		<guid isPermaLink="false">http://www.usabilitycounts.com/?p=63</guid>
		<description><![CDATA[I&#8217;m a print guy, and I&#8217;ve always felt that typography, because of the limited nature of what you could use, was actually harder and more valuable on the web. One of the favorite blogs, i love typography, agrees, and they published a great entry of some examples of effective web typography and design.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m a print guy, and I&#8217;ve always felt that typography, because of the limited nature of what you could use, was actually harder and more valuable on the web. One of the favorite blogs, i love typography, agrees, and they published a great entry of <a href="http://ilovetypography.com/2008/05/07/15-great-examples-of-web-typography-q2-2008/" target="_blank">some examples of effective web typography and design</a>.</p>
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		<title>10 Usability Nightmares You Should Be Aware Of</title>
		<link>http://www.usabilitycounts.com/2008/04/27/10-usability-nightmares-you-should-be-aware-of/</link>
		<comments>http://www.usabilitycounts.com/2008/04/27/10-usability-nightmares-you-should-be-aware-of/#comments</comments>
		<pubDate>Sun, 27 Apr 2008 16:00:10 +0000</pubDate>
		<dc:creator>Patrick Neeman</dc:creator>
				<category><![CDATA[Usability]]></category>
		<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://www.usabilitycounts.com/?p=38</guid>
		<description><![CDATA[One of my favorite sites, Smashing Magazine, has this list of nightmares that&#8217;s pretty cool. The summary is: Hidden log-in link Pop-ups for content presentation Dragging instead of vertical navigation Invisible links Visual noise Dead end Content blocks layering upon each other Dynamic navigation Drop-Down Menus Blinking images It comes with great examples of high [...]]]></description>
			<content:encoded><![CDATA[<p>One of my favorite sites, Smashing Magazine, has this <a href="http://www.smashingmagazine.com/2007/09/27/10-usability-nightmares-you-should-be-aware-of/" target="_blank">list of nightmares</a> that&#8217;s pretty cool.</p>
<p>The summary is:</p>
<ol>
<li>Hidden log-in link</li>
<li>Pop-ups for content presentation</li>
<li>Dragging instead of vertical navigation</li>
<li>Invisible links</li>
<li>Visual noise</li>
<li>Dead end</li>
<li>Content blocks layering upon each other</li>
<li>Dynamic navigation</li>
<li>Drop-Down Menus</li>
<li>Blinking images</li>
</ol>
<p>It comes with great examples of high profile sites too!</p>
<p>Cheers.</p>
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		<title>Cool Website Tuesdays: Browser Shots</title>
		<link>http://www.usabilitycounts.com/2008/04/22/cool-website-tuesdays-browser-shots/</link>
		<comments>http://www.usabilitycounts.com/2008/04/22/cool-website-tuesdays-browser-shots/#comments</comments>
		<pubDate>Tue, 22 Apr 2008 16:00:19 +0000</pubDate>
		<dc:creator>Patrick Neeman</dc:creator>
				<category><![CDATA[Cool Website Tuesdays]]></category>
		<category><![CDATA[CSS]]></category>
		<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://www.usabilitycounts.com/?p=27</guid>
		<description><![CDATA[Browser Shots takes a screen shot of your website for quality assurance purposes in over 40 browsers available on the web &#8212; testing it across the board in PC, Mac, and Linux platforms. Excuse me while I fix some issues I found in Galeon 1.3.20.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.browsershots.org/" target="_blank">Browser Shots</a> takes a screen shot of your website for quality assurance purposes in over 40 browsers available on the web &#8212; testing it across the board in PC, Mac, and Linux platforms. Excuse me while I fix some issues I found in Galeon 1.3.20.</p>
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		<title>If Architects Had To Work Like Web Designers</title>
		<link>http://www.usabilitycounts.com/2008/04/09/if-architects-had-to-work-like-web-designers/</link>
		<comments>http://www.usabilitycounts.com/2008/04/09/if-architects-had-to-work-like-web-designers/#comments</comments>
		<pubDate>Wed, 09 Apr 2008 16:00:14 +0000</pubDate>
		<dc:creator>Patrick Neeman</dc:creator>
				<category><![CDATA[Usability]]></category>
		<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://www.usabilitycounts.com/?p=13</guid>
		<description><![CDATA[I had this on a previous blog, and that blog&#8217;s not around anymore. I figured it&#8217;s worth keeping around. By the way, I have no idea of who the author is. Dear Mr. Architect: Please design and build me a house. I am not quite sure of what I need, so you should use your [...]]]></description>
			<content:encoded><![CDATA[<p><strong>I had this on a previous blog, and that blog&#8217;s not around anymore. I figured it&#8217;s worth keeping around. By the way, I have no idea of who the author is.</strong></p>
<p>Dear Mr. Architect:</p>
<p>Please design and build me a house. I am not quite sure of what I need, so you should use your discretion. My house should have somewhere between two and forty-five bedrooms. Just make sure the plans are such that the bedrooms can be easily added or deleted. When you bring the blueprints to me, I will make the final decision of what I want. Also, bring me the cost breakdown for each configuration so that I can arbitrarily pick one.</p>
<p>Keep in mind that the house I ultimately choose must cost less than the one I am currently living in. Make sure, however, that you correct all the deficiencies that exist in my current house (the floor of my kitchen vibrates when I walk across it, and the walls don&#8217;t have nearly enough insulation in them).</p>
<p>As you design, also keep in mind that I want to keep yearly maintenance costs as low as possible. This should mean the incorporation of extra-cost features like aluminum, vinyl, or composite siding. (If you choose not to specify aluminum, be prepared to explain your decision in detail.)</p>
<p>Please take care that modern design practices and the latest materials are used in construction of the house, as I want it to be a showplace for the most up-to-date ideas and methods. Be alerted, however, that kitchen should be designed to accommodate, among other things, my 1952 Gibson refrigerator.</p>
<p>To insure that you are building the correct house for our entire family, make certain that you contact each of our children, and also our in-laws. My mother-in-law will have very strong feelings about how the house should be designed, since she visits us at least once a year. Make sure that you weigh all of these options carefully and come to the right decision. I, however, retain the right to overrule any choices that you make.</p>
<p>Please don&#8217;t bother me with small details right now. Your job is to develop the overall plans for the house: get the big picture. At this time, for example, it is not appropriate to be choosing the color of the carpet.</p>
<p>However, keep in mind that my wife likes blue.</p>
<p>Also, do not worry at this time about acquiring the resources to build the house itself. Your first priority is to develop detailed plans and specifications. Once I approve these plans, however, I would expect the house to be under roof within 48 hours.</p>
<p>While you are designing this house specifically for me, keep in mind that sooner or later I will have to sell it to someone else. It therefore should have appeal to a wide variety of potential buyers. Please make sure before you finalize the plans that there is a consensus of the population in my area that they like the features this house has. I advise you to run up and look at my neighbor&#8217;s house he constructed last year. We like it a great deal. It has many features that we would also like in our new home, particularly the 75-foot swimming pool. With careful engineering, I believe that you can design this into our new house without impacting the final cost.</p>
<p>Please prepare a complete set of blueprints. It is not necessary at this time to do the real design, since they will be used only for construction bids. Be advised, however, that you will be held accountable for any increase of construction costs as a result of later design changes.</p>
<p>You must be thrilled to be working on as an interesting project as this! To be able to use the latest techniques and materials and to be given such freedom in your designs is something that can&#8217;t happen very often. Contact me as soon as possible with your complete ideas and plans.</p>
<p>PS: My wife has just told me that she disagrees with many of the instructions I&#8217;ve given you in this letter. As architect, it is your responsibility to resolve these differences. I have tried in the past and have been unable to accomplish this. If you can&#8217;t handle this responsibility, I will have to find another architect.</p>
<p><span class="caps">PPS</span>: Perhaps what I need is not a house at all, but a travel trailer. Please advise me as soon as possible if this is the case.</p>
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		<title>Interaction Design Patterns: Why Re-invent The Wheel?</title>
		<link>http://www.usabilitycounts.com/2008/04/09/interaction-design-patterns-why-re-invent-the-wheel/</link>
		<comments>http://www.usabilitycounts.com/2008/04/09/interaction-design-patterns-why-re-invent-the-wheel/#comments</comments>
		<pubDate>Wed, 09 Apr 2008 10:00:36 +0000</pubDate>
		<dc:creator>Patrick Neeman</dc:creator>
				<category><![CDATA[Usability]]></category>
		<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://www.usabilitycounts.com/?p=17</guid>
		<description><![CDATA[The truth is that most, if not all, Information Architects have a toolset of interactions that we use over and over again. This is usually because we&#8217;ve observed interactions at certain jobs that happen over and over again (come on, how many different ways are there to design an effective sign-in screen?). Because of this, [...]]]></description>
			<content:encoded><![CDATA[<p>The truth is that most, if not all, Information Architects have a toolset of interactions that we use over and over again. This is usually because we&#8217;ve observed interactions at certain jobs that happen over and over again (come on, how many different ways are there to design an effective sign-in screen?). Because of this, my information architecture and screen designs are very, very boring &#8212; but effective.</p>
<p>Here are a few of my favorite resources:</p>
<ul>
<li><a href="http://is.waznelle.com/2008/04/08/design-patterns/" target="_blank">Internet Studies</a> has a really good list of sites that have stored design patterns that they use when coming up with ideas.</li>
<li><a href="http://www.ui-patterns.com/" target="_blank">UI Patterns</a> is one of the best libraries I&#8217;ve seen, and some of the patterns there, I&#8217;ve used for years.</li>
<li>Here&#8217;s <a href="http://com2.devnet.scd.yahoo.com/ypatterns/" target="_blank">Yahoo&#8217;s design pattern</a> library &#8212; they aren&#8217;t the best example because their IA across channels is all over the place, but at least they have something documented.</li>
<li>The best book I have ever seen about this is Designing Interfaces, and <a href="http://designinginterfaces.com/" target="_blank">this is the website</a>.</li>
</ul>
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		<title>Expression Program Manager: To The Applicant, Understand The Market</title>
		<link>http://www.usabilitycounts.com/2008/04/05/to-the-person-who-applies-they-better-understand-the-market/</link>
		<comments>http://www.usabilitycounts.com/2008/04/05/to-the-person-who-applies-they-better-understand-the-market/#comments</comments>
		<pubDate>Sat, 05 Apr 2008 20:12:41 +0000</pubDate>
		<dc:creator>Patrick Neeman</dc:creator>
				<category><![CDATA[Usability]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Rich Media]]></category>
		<category><![CDATA[SilverLight]]></category>

		<guid isPermaLink="false">http://www.usabilitycounts.com/?p=9</guid>
		<description><![CDATA[I work with a lot of rich media developers at my current position, and we&#8217;ve been trying to make the journey to SilverLight, a new technology by Microsoft (and a competitor of Flash). It does some really cool things (the whole non-compiled thing will be a plus once they work out some of the details. [...]]]></description>
			<content:encoded><![CDATA[<p>I work with a lot of rich media developers at my current position, and we&#8217;ve been trying to make the journey to SilverLight, a new technology by Microsoft (and a competitor of Flash). It does some really cool things (the whole non-compiled thing will be a plus once they work out some of the details.</p>
<p>I&#8217;m not saying it&#8217;s a me-too technology &#8212; there are some very obvious advantages to it, beginning with standardizing on a programming language people actually use instead of something specialized like ActionScript, but we&#8217;ve had the hardest time adjusting to the workflow, and a lot of designers are afraid of this much like they are afraid of Flash CS3 Professional because it is such an adjustment. It was hard enough just moving over to the whole motion graphics world, and now many designers and developers are expected to relearn the application to a certain extent.</p>
<p>To the person who <a href="http://msdnrss.thecoderblogs.com/2008/04/04/looking-for-talented-program-managers-to-join-our-team/" target="_blank">applies for this job</a>, please remember how your job is better adoption in following ways:</p>
<ul>
<li>It&#8217;s not enough just to have timelines &#8212; the application really should be easy to use for designers because they are not programmers</li>
<li>Make some of the interactions easier to explain like, &#8220;how do you make a button so it has the multiple states&#8221;, maybe even adding wizards like, &#8220;create a new button&#8221;</li>
<li>Produce a product that can actually align text better (text alignment should be one of those 1.0 items, not on the 3.0 product list)</li>
<li>Cater to the designers that ditched Flash when it moved to Actionscript 2 to Actionscript 3</li>
<li>Most of all, it&#8217;s about user adoption and talking to your audience &#8212; if you don&#8217;t do that, no one will use it</li>
</ul>
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		<title>Grids: Both A Good Design and Usability Idea</title>
		<link>http://www.usabilitycounts.com/2008/04/04/grids-both-a-good-design-and-usability-idea/</link>
		<comments>http://www.usabilitycounts.com/2008/04/04/grids-both-a-good-design-and-usability-idea/#comments</comments>
		<pubDate>Fri, 04 Apr 2008 18:28:49 +0000</pubDate>
		<dc:creator>Patrick Neeman</dc:creator>
				<category><![CDATA[Usability]]></category>
		<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://www.usabilitycounts.com/?p=8</guid>
		<description><![CDATA[I love newspaper design &#8212; before the World Wide Web, one of the jobs I had was as a editor of a community newspaper in Garden Grove, California, and designing pages around a regimented grid was not only challenging, but fun, because it was designing within in that phone booth and coming up with something [...]]]></description>
			<content:encoded><![CDATA[<p>I love newspaper design &#8212; before the World Wide Web, one of the jobs I had was as a editor of a community newspaper in Garden Grove, California, and designing pages around a regimented grid was not only challenging, but fun, because it was designing within in that phone booth and coming up with something cool was rewarding.</p>
<p>Most good design and screen-based user interfaces follow some kind of grid &#8212; whether it be the orderly layout of items in a form, or a multi-column design of a blog. Grids bring order, and the grids don&#8217;t necessarily have to be symmetrical to be good design (the <a href="http://www.nytimes.com/" target="_blank">New York Times website</a> is a great example).</p>
<p>For newspaper design, the closest guide to designing content sites, asymmetrical grids and number of columns were not only accepted, but encouraged, and most major newspapers are 5 or 7 columns wide. Peruse <a href="http://www.newsdesigner.com/blog/">News Designer</a> to see examples in the front pages of world newspapers.</p>
<p><strong>Resources:</strong></p>
<ul>
<li>Smashing Magazine has a really good article on <a href="http://www.smashingmagazine.com/2008/03/26/grid-based-design-six-creative-column-techniques/">creative usage of grids</a></li>
<li>An article at A List Apart about <a href="http://www.alistapart.com/articles/outsidethegrid" target="_blank">thinking outside the grid</a></li>
<li><a href="http://www.designbygrid.com/" target="_blank">Design By Grid</a>, a resource with a lot of links</li>
</ul>
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