Archive for the 'Social Media' Tag

The Facebook Terms of Service And Why It Doesn’t Mean Much

By | February 16, 2009

One of the reasons I love the web is because it repeats the same story lines, over and over again. For example, here’s a story that came out, and I’m removing references to the social network in question for your own humor:

Today, [insert your favorite social media network here] changed the terms of service, much to the protests of the users who use the service for free. The revision grants [insert your favorite social media network here] complete, perpetual ownership of content uploaded or added to [insert your favorite social media network here] – including the rights to sublicense said content.

[insert your favorite social media network here] Terms of Use previously stated that material uploaded onto the site falls under the license of the company. Prior to the update, however, users that removed their content from [insert your favorite social media network here] legally forfeited its license to their material, though the socnet reserved the right to maintain archives.

The users invaded the blogosphere, stating their disagreement to the new policy.

[insert mad blogger here who uses said social network] said, “Yo, this sucks. I’m not paying for the service, but they shouldn’t be able to do that with my content stored on their servers. I’m going to cancel my account and blog about it. They suck.”

Blah blah blah, blah blah, blah.

Back to the real world, folks.

A lot of this terms of service is realistically about as enforceable as a non-compete agreement in California (and for those of you that don’t know, non-competes in California are so limited, you’re better off setting it on fire than trying to enforce it). Lawyers are supposed to overreach, it’s in their blood. That’s how they compromise. Until this document is challenged, it doesn’t mean much, anyways.

I would have loved to be in the office of those lawyers:

“Hey, I think we missed a few things in that terms of service,” said Facebook lawyer one. “Should we add a couple of lines?”

“How about we own them forever? What do you think? How much will page views go up?” Said Facebook lawyer two.

It’s kind of like driving down the highway: there are tons of laws that could be invoked if you are even doing the speed limit, but common sense says the cops can’t pull over everyone, and even if they do pull you over, there’s a good chance the case will get thrown out of court because most courts operate on some level of common sense.

Lawyers do all kinds of things that bend the law as far as it will before it breaks, from working at a company to constructing terms of service. Their job is to always protect their client. Facebook’s lawyers are protecting theirs.

I’ve been doing this for too long to realize what they are doing, and I’m like a lot of other bloggers (Greg Bussmann, Wet Asphalt, Art Fag City, TechCrunch): not really that worried. This seems more to be a few blogs looking to get some traffic (and I’ll take all the traffic I can get).

In fact, I see this as more of an attempt for Consumerist to justify it’s Alexa Ranking than real news. How about looking into the data collection issues of retailers in the United States, yo.

Here’s a few truths about social networks and their terms of service:

Facebook would be crazy to license the materials

Hypothetical: let’s say Andy Warhol rises from the dead and posts one of his famous Campbell Soup prints to Facebook. Do you really think they would sell the print on eBay? Hell, no. That part is virtually unenforceable from both a legal and a realistic standpoint. There’s a story over at the New York Times where the artist that designed the Obama artwork is getting sued by Associated Press. No matter what companies think, there are laws protecting people’s copyrights.

Companies put all kinds of crazy statements in the terms of service — stuff up unto giving up rights to your first born — but it doesn’t mean it’s some kind of legal document that’s going to stand up in court. If there’s a lawsuit, judges and juries tend to side with the law or common sense, which ever comes first. What it really means is that all aggregate data Facebook puts together they can sell as market research, but they aren’t going to sell your photos.

Your supermarket and credit card companies probably collect more information on you when you use your card than Facebook can. And the reality is that Facebook and MySpace collect so much information, there’s physically no way to digest it all at the level that it would endanger your privacy (I’ve even been told as much by some of the network engineers that work at the companies).

And for public relations purposes, Facebook would go out of it’s way to contact and/or compensate you, to avoid backlash. Even if they did use your likeness in an advertisements, they would probably contact you first. There’s case law around this. Please, be informed.

Removing content damages the landscape of any social network

I used to run a message board ages ago (ages being early 2000, but consider internet dog years and the grey hair in my goatee), and the most difficult issue was dealing with users we had to ban (and we had to ban a few of them). They would stand upon their soapbox and say nasty stuff, and then I would get a phone call at 3 a.m. along the lines of, “This person said this, you have to take it off the board. Waaa!!!!”

No matter where you are at, stuff you put on the web is up there forever, as Chris Brogan points out.

Social networks are a functioning ecosystem akin to weather’s butterfly effect: what happens in one place on the system and it’s resulting effects tends to magnify across the entire network. There were particular people that, looking back, I wish we hadn’t banned. even if they were horrible people and killed cats, because the outrage wasn’t worth the trouble. The reality is that sometimes responding to the issue is worse than the issue itself. Seriously, in a message board, how do you delete replies to a nasty post? Some of those threads went on for over 100 replies.

What Facebook is really trying to do is this: let’s say they put part of the service behind a subscription wall. With this new agreement, they can charge subscriptions and not have to worry about paying customers for their content. Imagine if customers decided, “Yo, I don’t want my content anymore?” What an awful mess that would be, programatically. And again, one of the undecided issues of the digital era is, who does own that content?

You aren’t paying for the service, Facebook, or better yet, their advertisers are

Rule number one about online services: they aren’t charities. They’re there to make money, and if you forget that nothing is really for free, it’s all about the library, the candlestick, and the butler. Get a clue.

On a few of the social networks I’m on, when something happens that the users don’t like, the users stand upon the mountains with their ten commandments, shouting at how awful the service is, even though they aren’t footing the bill. “The moderators are Hilteresque,” they rant. “Something should be done,” they howl.

I’ve footed the bill for some awful users that bordered on needing psychiatric treatment. I’m going to challenge every single blogger to do this: if you don’t like it, start your own damn service.

Whomever the founders are, whether it be the MySpace gang or Mark Zuckerberg, or your mom, they’re the one’s that put in their own sweat to start something that has millions of users. Sometimes, they have to make unpopular decisions, knowing some blogger somewhere (like me, for example) is going to say something about it. If they make too many unpopular decisions, they lose customers (read, Friendster). But they are running a business, and sometimes forcing a new set of requirements, whether it be new user experience or a reworded terms of service.

Millions of people might gripe a bit, but move on with their lives.

Some people start groups. Others blog about it. Very few actually do anything about it of any note.

It’s good business to lose a particular set of customers

The realities of business is that some policies (like bandwidth throttling by Comcast, for example) may not be popular with a particular set of users, but a) those users are not only a pain in the ass but are also unprofitable, and b) those users compromise less than one percent of the user base, yet probably eat up about 10 to 20 percent of the resources.

The same is true of marketers that use MySpace and Facebook, considering that most of the people that make money off the services aren’t employed by the services: they eat a considerable amount of resources, and of course Facebook would want to limit them.

Businesses do this all the time: they make changes to their business model or the groups they employ so they feel they can be more profitable. This includes from changing of policies to laying off workers. It doesn’t mean it’s right, but it’s just part of business.

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The Elements Of Community: Just How Many Passive Viewers Are Active Contributors?

By | February 03, 2009

This is a rant, pretty much, but will be a continuing discussion about how the social media platforms are evolving, and the key differences.

This is a pretty new blog, so I don’t get a lot of comments, other than, “hey, I agree with you!” My writing style doesn’t lend itself well to controversy — I usually come off as very matter of fact — so I get readers, but not discussion.

That’s really true for the vast majority of websites.

A very small minority of people control the content on sites like Digg (Social Blade tracks it), and Coding Horror has an article about how less than 1000 people contribute the content on Wikipedia. I ran a message board back in the day, and less than 100 people contributed to a message area that was getting close to two million page views a month. Just under .2 percent of You Tube visitors actually put up videos, and the trend goes on and on.

It’s really about being an active contributors: very few of us are in the world are truly active, and the majority of traffic on MySpace isn’t people posting to their profiles, but users who have joined to have a really basic account there browsing through photo after photo. The user may comment occasionally, but for the most part, it’s really just about seeing what other people have done.

The perception of passive versus active is very important in User Generated Content: for sites like Yelp.com and MySpace, they don’t exist if there isn’t an active community, but the distribution of contribution for all these sites has a definate long tail result in graphs (a few people generate most of the content).

Some of the sites, like Yelp, have turned a lot of views into contributors in a way that other sites haven’t by essentially creating hundreds of Yelps, all locally based. Yelp events happen all over the country, and they have generated a sense of community among it’s users that Facebook has to a certain extent, but MySpace hasn’t except for music and entertainment event.You can go to Yelp events, and meet the people behind the reviews. Locally, there is a certain set of people that contributes much more than the rest of the audience, so they are essentially the super connectors, the people for whom if they didn’t contribute, the community didn’t exist.

With Facebook, you tend to stay within your own social circle, so the same effect happens, even if you don’t meet the other people on a regular basis. There are events, but more often than not, there’s a disconnect between the virtual and the physical world because the status messages are from people in other parts in the country versus someone reviewing the dry cleaner down the street.

There will be more thoughts on this. Please stay tuned.

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Social Media For Customer Support? Neat Idea, But I Don’t Know If Users Need It

By | October 07, 2008

I’ll be honest.

I’m not an early adopter.

I don’t buy any Mac product on the first revision.  It takes me a while to get excited about anything, and so I generally wait, and wait, and wait until jumping on any kind of bandwagon. I know Social Media’s been around for a while, but I’m not too hip on it being the encompassing need for any company’s customer service program. I don’t have to live on MacRumors and talk about all the latest cool stuff — I’d rather be in Vancouver eating and drinking.

Customers are generally divided into three groups:

  • Those that like your product (active users)
  • Those that have some kind of complaint (active, angry users)
  • Those that are ambivalent because they see your product as a tool to achieve a certain goal and not much else (passive users).

Certain customers move from one group to another, but the vast majority are are in those later two groups. Part of the reason they may complain about your product is that they don’t understand how to use it, or there’s something wrong with it, but that still makes them passive because once their issue has been resolved, they’ll stop complaining. They’re much different than the active users, who use the product even if it cuts off their hand or causes ear damage (read:  iPod).

I’m not going to quote any study because I don’t have any to refer to, and I also believe sometimes there are lies, lies, and damn statistics. I would reckon the number of users that actually care to interact with a company using social media is much lower than the numbers quoted from Cone at Church of the Customer Blog are much lower than some marketing wonk getting on the phone calling up people and asking, “So, wouldn’t it be cool if?”

And let me point this out: if you truly believe every survey out there, I’m going to point to the 2000 election exit polls — they had Gore winning by 10 percentage points.

(For disclosure purposes,  Cone is a strategy and communications agency with over 25 years experience building and maintaining trusted relationships between clients and stakeholders.)

Seriously, 25 percent of internet users interact with companies through social networks at least once a week? I can’t even keep up with my Facebook email, and I use the internet everyday.

Most of us just don’t have time to interact on 20 product sites because we have an iPod, a Sony Plasma TV, a Volkswagen Jetta, and use Titleist  golf clubs. Very few are so enthusiastic about a product that we search out places to talk about it, and more often than not, when we do that search, it’s because we’re angry, really angry.  

Sure, it makes for a great story if you’re consulting for a Fortune 500 firm, especially when spinning damn statistics, but it’s not necessarily the real picture.

I’ll do my own survey, and you can comment here:

  1. How many of you have an iPod?
  2. How many of you have found a message board or a comment area where you can talk about all these neat features the iPod should have, giving Apple feedback?

When I was a product manager, I researched these sites thoroughly, and found that the users were either: a) so excited about the service and suggested a bunch of useless features, or b) had a complaint. For every 10 ideas, there was a gem in there worth further explanation, but it’s not to be all end all of user research. And some of the best ideas came from users I had to reach out to.

Sometimes it’s what the users aren’t telling you that gives you the real picture.

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How Should We Measure Social Media and Social Networking?

By | September 09, 2008

One of the joys of the Interwebs is that we can measure everything, from page views to visitors to purchases. It’s not as exact as some of the “experts” say it is (what really is a visitor, anyways, and are cookies really that reliable?), measuring the impact of social media and consequently attaching dollars to it has been a tricky proposition.

How do you measure the impact of a blinking, ugly MySpace page with 38 ads, 23,143 friends, and photos of themselves using a cell phone and a mirror? Is advertising effective there?

Webwalker, a blog in Canada (that explains it!) has come up with a first cut metrics list for social media. They linked off to this white paper about social media, which is a great read.

  1. Generate awareness.
  2. Drive Trial.
  3. Product Launch.
  4. Establish Need/Want
  5. Product/Service Comparison.
  6. Positive Association.
  7. Form/Change Opinion.
  8. Influence the Influencers.
  9. Drive Action/Traffic.
  10. Establish/Regain Trust.  

It’s a bit rough, I don’t totally agree with some of the classifications, and maybe this be condensed a bit, but it’s a start in the right direction. Comments?

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About Usability Counts

Patrick NeemanPatrick Neeman is Director of User Experience at Jobvite, a social recruiting platform and runs both the UX Drinking Game and Startup Drinking Game | More | Contact

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