UI Engineering: Fast Path To Great UX – Increased Exposure Hours
For more than 20 years, we’ve known that teams spending time watching users, can see improvements. Yet we still see many teams with regular user research programs that produce complicated, unusable products. We couldn’t understand why, until now.
Each team member has to be exposed directly to the users themselves. Teams that have dedicated user research professionals, who watch the users, then in turn, report the results through documents or videos, don’t deliver the same benefits. It’s from the direct exposure to the users that we see the improvements in the design.
The more you watch them, the more you learn. Not exactly rocket science.
The teams with the best results were those that kept up the research on an ongoing basis. It seems that six weeks was the bare minimum for a two-hour exposure dose. The teams with members who spent the minimum of two hours every six weeks saw far greater improvements to their design’s user experience than teams who didn’t meet the minimum. And teams with more frequent exposure, say two-hours every three weeks, saw even better results.
Nice. Why don’t more groups do usability testing?
$99 Tough Love Resume and Portfolio Review
Tough love. Great Advice. Receive an one hour portfolio review and career coaching session online, or in person if you're in Seattle.
Other Posts On Usability Counts
- Marketing Wednesdays: Stay Top Of Mind With Customers And Prospects
- Consultant Thursdays: It’s Sometimes A Lot Of Small Things Instead Of A Big Thing
- Six Revisions: How Cognitive Biases Shape User Experience
- QuickTip Sundays: Baseball Prospectus
- Johnny Holland: Where Innovation Belongs In User Centered Design